When Shooter 1 ended I was filled with anticipation as to what additional environmental fluid elements were going to be added. Afterall, the game ends with your ship being swallowed by a big beast. At the time when we finished the game, my son and I bounced ideas back and forth as to what type of liquids, be it stomach acid, poo or anything else. Shooter 2 doesn't disappoint. There are purple gas bubbles that restrict your ability to move and change your direction, there are green tadpole-like eggs that spawn and multiply, as well as gel-like acid that spreads like Zerg creep. Returning are of course lava, water, ice, steam and magnetic oil, but the one that I find the most interesting and at the same time frustrating is darkness.
Quick thoughts on my gaming "addiction". I'm a gamer dad and a recovered WoW addict but have found new gaming glory with the PS3.
Tuesday, July 26, 2011
More Shooter 2
In my last post I briefly described my thoughts about PixelJunk Shooter 2. I've spent some more time with it and have had some time think about the game and where it shines and where it doesn't.
Wednesday, July 13, 2011
PixelJunk Shooter 2
Just a quick note to say that PixelJunk Shooter 2 is on sale this week. Shooter 1 was one of my favorite games from the tail end of 2009. The music, the visual style and the subtle humor all went a long way to making a great game. While the challenge ramped up toward the end, the game never reached the point of making you want to through your controller through the TV like other PIxelJunk games are want to do.
Earlier this year Q Games released their first true sequel to any of their PixelJunk games with Shooter 2. The game continued the story from the fantastic cliffhanger ending of Shooter 1, but added some new components in the form of online battle modes as well as new forms of liquid death.
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Shooter 2
Wednesday, June 29, 2011
A sad tale
I suppose this isn't so much a sad tale but rather more of a realization that as a parent my habits can be easily, unknowingly, be passed down to my kids.
I finished LEGO Harry Potter this morning. I realize that the game is over a year old but I finally got around to getting the platinum on the game this morning.
I had rented it when it first game out to write a review for a site (which never published it--grumble grumble) but never got the chance to clean up the last 6 or so trophies I needed for the plat.
My son borrowed it from my nephew the other day and discovered something that is the reason for this post.
Wednesday, June 22, 2011
Two games in one
L.A. Noire is the latest game from Rockstar Games and Team Bondi. You play as Cole Phelps a decorated war hero from WWII trying to overcome some haunting events during a battle in Okinawa. The story unfolds as you move from a Beat Patrol officer to Traffic detective, up to Homicide, then Vice and finally pushed back down as an Arson detective. Without spoiling any more than that progression I will simply say that the story and especially the end, was one of the most satisfying narratives I've played in a long time. I love pulp fiction. I love noir crime novels. This game really hits that sweet spot for me. Rich characters, and an ever deepening, engrossing story that makes up for some of the less than perfect game mechanics.
Unlike other R* games this is very much two divergent games in one.
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